6410 / t i r . . .
Visit the Dream Layer
Your imagination awaits.A city built on concepts. The recently discovered Dream Layer has been the talk of many an inter-dimensional travel blog. This realm, inhabited by the warm and welcoming "thinkers", mysteriously shapes itself after artist's sketches and concept art from our world, and embodies them as ethereal tridimensional volumes. As such, it has become a key touristic destination for people wanting to escape reality for a bit, allowing them to dive into their favorite artist's pieces.Paper, cardboard, and thought. These materials that make up the different structures (and people) in the Dream Layer look just like those found in your local Arts & Crafts shop, because they are, in fact, those same materials! Want to get to the other side of a river? Draw a bridge on a piece of paper. Hungry? Draw an apple. If the thought holds strong, it will be visualized in front of you. Just try not to forget about the bridge, or it will vanish into thin shreds of paper. Here, it's the thought that counts, not how many support beams you can imagine.Visualization, and Materialization. The citizens of the Dream Layer City are Visualizations of people's own personas. Have a character that represents you? They probably live here! And any art, stories, or songs you make about them reinforces their existence in the city. The local folk theorize that after enough reinforcement, citizens of the Dream Layer might even Materialize, leading them to transcend the Dream Layer and encounter the Real World. This, however, has yet to be proven.Want to visit? You'll need a "buddy". If you've ever done papercraft before, this should be familiar to you! You can draw yourself over one of our FREE TEMPLATES. Preview your vessel with our ONLINE TOOL and tune in to the city's most prolific streamer, Tiramizu to see yourself visualized in the city!Author: Leah Wolf. Excerpt from Travel & Lifestyle Magazine "Intour", published August 17, 2024.Works from the Dream Layer's Artists:
tip: you can use the path label on the top left corner
to navigate the website.
"The light in love." Oil painting.
Work of urban artist Dylan3.
One of the city's few cafes. Sketch on paper.
Donated by an anonymous artist to the publication.
tir / g a m e s . . .
wave rider - PC - arcade/racing - 2020
the year is 2099. many planets in the solar system have been colonized. cars have been replaced with hovering vehicles known as "riders".through advanced vr interfaces - the kind that can read from your brain... and write to it too - users from all over the universe join online simulators to learn how to pilot one such machine...one day... the simulation is hijacked by a mysterious group who refers to themselves as "Nu-Be"...racing is the only way out.
any attempts to leave, will result in total loss of brain function.are you up for the challenge?
[ art, music, code ]
antifector - PC - fps/survival - 2017
the system. a machine made of ones and zeroes.rooms full of data, traveling seamlessly from one side to the other in beautiful harmony.it's peaceful... perfect, even.There's a problem, however. a mass of corruption is spreading through it's veins. a virus has taken over.as the recently installed antivirus on this computer, you just have one thing to do.clean the system.
[ art, music, code ]
locosoccer classic - PC - sports/physics - 2015
LocoSoccer is a fun, crazy physics-based soccer game where you must do a lot of goals to win cups and accesories for your team. Your objective is easy: win all cups with your goals.
How awesome is that?
[ art, music ]
locosoccer 2 - PC - sports/physics - 2022
LOCOSOCCER 2 is a crazy fast-paced physics-based casual football game that you can play everywhere with anybody or against anybody. Welcome to the ultimate physics-based football game!
[ playtester ]
tir / m u s i c . . .
3... t... 5... 0...the name bounces around in your head,
but you don't seem to recall who it is...maybe you never got to know them...yet,
their sound seems to live on...evolved... reborn...some times, in a chaotic form...
other times, as a river of tears...
it punctuates a feeling...let us explore.
tir / a r t . . .
it looks like something has changed...a new inkstream piece has revealed itself...
maybe... you don't want to see the collections?
then... maybe you'll like these instead...
tir / art / i n k s t r e a m . . .
a series of ink-art-inspired digital posters...
they are infused with the auras of internet personalities...
the collection seems to be incomplete... the images are rare, too.as you reach out to the posters, they seem to react...
they open portals to sections of the digital layer...maybe they will lead you to the next missing piece...
- ? ? ? -
tir / music / a l b u m s . . .
8x
sounds from the city in the stars.
some of the earliest tunes i've ever made.
each track is a look into the life of another person.
some are just walking through town, enjoying their day.
others are hacking into the minds of unsuspecting victims.back in 2014, i didn't really know much about making music,
so you'll probably notice some stock fl studio sounds and plugins,
3xOsc, harmless, FL Keys, the basic drumkit...
i think it hardly resembles its own inspirations... skrillex? monstercat?it's crude,
it's repetitive,
but... it's also memorable.it reminds me of a very specific time in life.
a time when perfection wasn't the endgoal,
when hitting a sour note and mismatched volume sliders or compression
didn't matter. it was just about making music that sounded good.you're listening to a kid mashing keys... and,
if you're just getting started on your music journey,
you'll probably sound like this too.don't let that stop you.
not even for a second.
keep going.this album continues to inspire me because it
lets me see how far i've come since.so i'll keep making music.
and you should too.
[listen]
2014 - chiptune - electronic
WAVE RIDER OST
the simulation is trying to kill you.
my latest album, a compilation of music made for the
wave rider videogame. including the unused tracks.i've been wondering what i should write for this section,
but if you listen on bandcamp, each track has notes on its creation,
plus some extra anecdotes about the game's development.so i guess i should tell you about this instead...
you can call it exclusive content if you want,wave rider is named after a song,
architecture in tokyo's wave rider,
which samples toshiki kadomatsu's sea line.one of the first results that shows up when you look up
"toshiki kadomatsu sea line" on youtube is a music video
starring a red car riding on a highway that stretches over the sea.if you're familiar with the game's hydroway, you should be
connecting the dots by now.i wanted to make a game that felt like those songs.
a sort of "autobiographic musical experience."
hence the constant 8x references in the soundtrack.throw in some need for speed underground 2, some radiohead,
outrun, ocular nebula, synthwave... it turned into its own sound.i think you'll love it. i learnt so much making this game and its music.
i played through its levels in pure silence and "imagined" what they sounded like,and this... this is the result.enjoy.
[listen]
2020 - soundtrack - electronic
Sentient Data
raging synth tunes to clean the system to
how do you begin to make music for a game
where you play as an antivirus running about
in a computer shooting at angry cubes
that want to delete your personal files?throw some blank banshee, metallica, windows xp
system sounds and maybe a mac os sound or two
into a blender, then put it at whatever speed
makes it sound like mick gordon.this album is dark sounding. at times it's more empty-like.
during some tracks, it's almost meditative.
it sounds angry, but not master of puppets angry,
more like clippy is giving you the side eye.it's detuned 1millisecond micro-samples,
recycling bin sounds used as drumkits,
echoy synths and staccato patterns,
pitched down startup sounds...it has everything you can find in an
abandoned 2005 home computer.give it a try!
see if you recognize any sounds.
[listen]
2017 - chiptune - windows xp
The Secret Sauce
People keep asking me about a "ref sheet" because they wanna draw me some fanart. "Tir where's your ref sheet, give me your ref sheet!" I don't understand what you're looking for; I'm not like a cartoon character... I can show you some pics though, I would absolutely love to see what you will draw though!This is what I've come to call "The Secret Sauce". It's what makes the pasta good, you know? Like the art? Well- no, what really makes the art good is the love you're putting into it-- but-- this is the ingredients-- anyway, just.Here, I recently did an interview for the Intour magazine, and I think those are the best pictures anyone has ever taken of me and my paper buddy. Check this scan out!
Need even more?
Well... I can show you some amazing self-portraits, pics, and awesome illustrations some talented artists from the Dream Layer have made for me. How's that?